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Final Fantasy XVI Open World Dev Would Take 15 Years, Combat for Younger Players

Final Fantasy XVI Open World Dev Would Take 15 Years, Combat for Younger  Players

Would you prefer Final Fantasy XVI was open-world? Well, you probably wouldn't be playing it this decade if it was.
Would you prefer Final Fantasy XVI was open-world? Well, you probably wouldn't be playing it this decade if it was.

Final Fantasy 16's lack of turn-based battles aims to entice younger audiences

Final Fantasy XVI: Ending Explained, by evan

Final Fantasy 16 ditched turn-based combat to appeal to younger generations, producer says

Final Fantasy 16 ditched turn-based combat to appeal to younger generations, producer says : r/JRPG

How Final Fantasy XVI Redefines the Series Again (And Don't Call It a JRPG)

Final Fantasy 16: release date, trailers, gameplay, and more

Final Fantasy XVI (Video Game) - TV Tropes

FF16 is not open world because it would take 15 years to develop. FF16 is action based so as to appeal to a wider, younger demographic (Famitsu details) : r/FFXVI

Final Fantasy XVI Is A Lot Like God Of War, And Its Director Knows It - GameSpot

An open-world Final Fantasy 16 'would've taken 15 years to make', claims producer